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/ Champak 140 / (Vol 140) Sep 19 2011.iso / Games / mardek_rpg.swf / scripts / frame_115 / DoAction.as
Text File  |  2011-09-19  |  6KB  |  188 lines

  1. function ┬º\x01\x02┬º()
  2. {
  3.    return 1237 % 511 * 5;
  4. }
  5. var ┬º\x01┬º = -1045 + "\x01\x02"();
  6. while(true)
  7. {
  8.    if(eval("\x01") != 30)
  9.    {
  10.       if(eval("\x01") == 666)
  11.       {
  12.          set("\x01",eval("\x01") + 310);
  13.          break;
  14.       }
  15.       if(eval("\x01") == 553)
  16.       {
  17.          set("\x01",eval("\x01") + 113);
  18.          if(function ┬º\x01\x02┬º()
  19.          {
  20.             return 1237 % 511 * 5;
  21.          })
  22.          {
  23.             set("\x01",eval("\x01") + 310);
  24.          }
  25.          continue;
  26.       }
  27.       if(eval("\x01") == 639)
  28.       {
  29.          set("\x01",eval("\x01") - 258);
  30.          ┬º┬ºpush(!function ┬º\x01\x02┬º()
  31.          {
  32.             return 1237 % 511 * 5;
  33.          });
  34.          continue;
  35.       }
  36.       if(eval("\x01") == 634)
  37.       {
  38.          set("\x01",eval("\x01") - 367);
  39.          var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  40.          {
  41.             return 1237 % 511 * 5;
  42.          };
  43.          continue;
  44.       }
  45.       if(eval("\x01") == 976)
  46.       {
  47.          set("\x01",eval("\x01") - 346);
  48.          continue;
  49.          continue;
  50.       }
  51.       if(eval("\x01") == 263)
  52.       {
  53.          set("\x01",eval("\x01") + 367);
  54.          continue;
  55.       }
  56.       if(eval("\x01") == 98)
  57.       {
  58.          set("\x01",eval("\x01") + 455);
  59.          ┬º┬ºpush(true);
  60.          continue;
  61.       }
  62.    }
  63.    set("\x01",eval("\x01") + 361);
  64.    ┬º┬ºpush(true);
  65.    continue;
  66.    if(eval("\x01") != 391)
  67.    {
  68.       if(eval("\x01") != 151)
  69.       {
  70.          if(eval("\x01") != 678)
  71.          {
  72.             if(eval("\x01") == 707)
  73.             {
  74.                set("\x01",eval("\x01") - 32);
  75.                break;
  76.             }
  77.             if(eval("\x01") != 647)
  78.             {
  79.                if(eval("\x01") == 170)
  80.                {
  81.                   set("\x01",eval("\x01") + 508);
  82.                   break;
  83.                }
  84.                if(eval("\x01") == 630)
  85.                {
  86.                   set("\x01",eval("\x01") + 4);
  87.                   ┬º┬ºpush("\x0f");
  88.                   ┬º┬ºpush(1);
  89.                   continue;
  90.                }
  91.                if(eval("\x01") == 260)
  92.                {
  93.                   set("\x01",eval("\x01") - 90);
  94.                   if(function ┬º\x01\x02┬º()
  95.                   {
  96.                      return 1237 % 511 * 5;
  97.                   })
  98.                   {
  99.                      set("\x01",eval("\x01") + 508);
  100.                   }
  101.                   continue;
  102.                }
  103.                if(eval("\x01") == 574)
  104.                {
  105.                   set("\x01",eval("\x01") - 314);
  106.                   ┬º┬ºpush(true);
  107.                   continue;
  108.                }
  109.                if(eval("\x01") == 675)
  110.                {
  111.                   set("\x01",eval("\x01") - 101);
  112.                   continue;
  113.                   continue;
  114.                }
  115.                if(eval("\x01") == 909)
  116.                {
  117.                   set("\x01",eval("\x01") - 335);
  118.                   continue;
  119.                }
  120.             }
  121.             set("\x01",eval("\x01") - 8);
  122.             ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  123.             {
  124.                return 1237 % 511 * 5;
  125.             }));
  126.             continue;
  127.             if(eval("\x01") != 267)
  128.             {
  129.                if(eval("\x01") != 381)
  130.                {
  131.                   if(eval("\x01") != 817)
  132.                   {
  133.                      if(eval("\x01") == 987)
  134.                      {
  135.                         set("\x01",eval("\x01") - 92);
  136.                         map = [[1,1,1,1,16,1,58],[54,53,53,53,53,57,53],[53,53,53,53,53,53,53],[57,56,57,53,53,53,53],[53,53,53,53,53,53,53],[53,53,53,53,53,53,53],[2,2,2,12,2,2,2]];
  137.                         tileset = "t_cave6";
  138.                         area = "tv_house1";
  139.                         areaname = "Cambria - House";
  140.                         ambience = null;
  141.                         A_sprites = [{name:"BOOK",model:"s_object",x:6,y:0,type:"examine",conv:[["","It\'s a book."]]},{name:"Trilobite",model:"s_trilobite2",x:2,y:3,walkspeed:-2,dir:"w",elem:"WATER",conv:[["","Dwelling deep in this cave as we do, we have little or no knowledge of the happenings in the world outside! And frankly, we don\'t CARE what happens out there either. This cave is our world! Why should we be concerned about things that aren\'t OURS?"]]},{name:"EXIT",model:"area_transition",x:3,y:6,dest:["trilobiteville",24,23]}];
  142.                         areaLoot = [];
  143.                         foes = [];
  144.                         btlChance = 0;
  145.                         minSteps = 5;
  146.                         levelrange = [1,1];
  147.                         musicTrack = "TrilobiteCave";
  148.                         clearmap = 1;
  149.                         AreaSetup();
  150.                         break;
  151.                      }
  152.                      if(eval("\x01") == 895)
  153.                      {
  154.                         set("\x01",eval("\x01") - 895);
  155.                         break;
  156.                      }
  157.                   }
  158.                   set("\x01",eval("\x01") + 170);
  159.                   continue;
  160.                }
  161.                set("\x01",eval("\x01") + 436);
  162.                if(function ┬º\x01\x02┬º()
  163.                {
  164.                   return 1237 % 511 * 5;
  165.                })
  166.                {
  167.                   set("\x01",eval("\x01") + 170);
  168.                }
  169.             }
  170.          }
  171.          set("\x01",eval("\x01") - 580);
  172.          continue;
  173.          set("\x01",eval("\x01") + 380);
  174.       }
  175.       set("\x01",eval("\x01") - 53);
  176.       continue;
  177.       ┬º┬ºpush("\x0f");
  178.    }
  179.    set("\x01",eval("\x01") + 316);
  180.    if(function ┬º\x01\x02┬º()
  181.    {
  182.       return 1237 % 511 * 5;
  183.    })
  184.    {
  185.       set("\x01",eval("\x01") - 32);
  186.    }
  187. }
  188.